| Moth | |
|---|---|
| |
| Tier | I |
| Type | Positive |
| Use | Active |
| Duration | 45 seconds |
| Description | |
| Once a day, I will be able to heal myself by standing next to an electric light source. | |
Moth is an active skill in Darkwood that when activated, temporarily provides healing while being next to certain light source.
Upon activation, the skill applies a status effect Moth on the Protagonist for 45 seconds. During this time, being in close proximity to turned on electrical lights regenerates the Protagonist's health by roughly 2.15 Health Points[unconfirmed] per second, granting approximately 96.5 Health Points when used as efficiently as possible.
The light source must be both electrical and part of the scenery. That is, a handheld Flashlight or a Fire will not activate the regeneration. This effectively means the Protagonist must use lamps or other electric lights that are present in various Locations, such as hideouts.
Just as other active skills:
- The skill can only be used once per day. After activation, the skill becomes usable again the next dawn.
- The skill is activated by opening up the radial skills menu (Q key by default) and clicking on the skill.
- While the skill is still active, other active skills cannot be activated.
| Skills |
|---|
| Positive Traits |
|---|
| Acid Blood • Adrenaline • Appetite • Careful Step • Chameleon • Eagle Eye • Moth • Mushroom Healing • Navigator • Runner • Scream • Third Eye • Vitality |
| Negative Traits |
| Fearful • Poison Vulnerability • Shadows • Shaky Hands • Weak Lungs • Weak Regeneration • Weakness |
